![]() We don't just know the release date, though. However, things don't always go as planned, and the Reforged remaster has been delayed to January 28, 2020. So a lot of fundamental things were almost reliant on tech constraints at the time and changing any of them has an enormous domino affect on the rest of the game, resulting in almost as much coding and redesign effort for a remaster as would be needed for a remake anyway.Initially, Blizzard aimed for a December release, before the rollover to 2020. “A lot of the ways that the AI and stuff activates is from off-screen,” he said, noting that “if they were going to keep the same radius of awareness, you would get a whole bunch of on the edge of the screen just kind of like, ‘ getting ready to do something here!'” However, Brevik explained that if you alter the radius, “then everything’s coming from different angles and at different speeds and doing different things than you’re used to and the way it’s run.” I wouldn’t call it sketchy so much as a lot of the development probably went along the lines of “I found a cool way to make this work” and there wasn’t much consideration given to what would happen if they had to use those tricks in with a screen resolution that pretty much didn’t exist at the time. Hard to imagine maybe but it’s happened before. It is drying up and if they keep pushing with this current direction (Then afterwards announcing plans to bring all their IP’s to mobile -_- ) then they will continue to lose fans and support until there are none left. They can’t keep coasting on the good will of what the founders of Blizzard built for 2 decades…. Hopefully this shock is a the snap back to reality they need. ![]() It shows they are really out of touch with their fan base and it things continue like this, it worries me as a Blizzard fan. I think people are (at least I am) shocked that no one at Blizzard expected this reaction. The comments afterwards of “Fan reaction was muted but the majority of fans are excited and happy” is a blatent lie to try and fix the HUGE dive their stocks have taken. But I’m disappointed that Blizzard has turned into this money obsessed corporation which just looks for the next easiest way to make money and please their shareholders. Even though it’s being made out of house by a cheap chinese mobile company, it’s unlike Blizzard to put their name on something that will be bad. The fact Blizzard just expected their fan base to lap this up and be happy with it, and then their reactions to the shock, booing and general fan response afterwards still shocks me.ĭo I think Immortal will be a good mobile experience? Probably. I honestly thought it was an out of season April fools joke. I was one of the fans who paid 80.00 AUD to watch the stream live and I was up at 5 am watching it and I was in absolute shock when I saw this. You need to think of it from these fans point of view. They are pissed off because Blizzard’s climax and finale to their opening ceremony, in front of some of their most hard core fans (who paid hundreds and maybe thousands to fly / stay / attend the conference) who would be made up of 99% PC gamers they decided to announce a mobile version of one of their IP’s. To clarify (for what is probably the 100000th time on the internet) fans are not pissed about the mobile Diablo nor the fact they’re working on D4 separately.
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